It Just Keeps Getting Better
So the Empire "tank class" gets to wear the fruity armor this time around. We will be beating on things, as the Paladin should, and can even dual-wield hammers. DUAL FARKING WIELD BABY!
Each race in WAR has four classes from which to choose. As the name implies, they're always war-like classes. This is not a game for the non-violent. Forget spending your career behind the lines making armor, not even the healers get a break.
"[The Warrior Priest] is a joyous healer class because he can smash the living snot out of you," Barnett said with not-at-all contained glee when he introduced the Empire healing class. In Warhammer, no one is just a healer. Everyone must and can fight.
The four Empire classes are:
- Knight of the Blazing Sun: In MMO-speak, he's a melee-tank. In Paul's world this guy is, "King Arthur meets Monty Python Knights of the Holy Grail with more violence." The Knight of the Blazing Sun is an extravagantly armored and decorated warrior class.
- Warrior Priest: This guy is both a healer and a melee class in the traditional world of MMOs. Luckily, he has a large hammer or two with which to brain people so Paul can enjoy them as well.
- Witch Hunter: Traditionally, he'd be a melee DPS class. Barnett though was far more impressed with his hat.
- Bright Wizard: This guy is a ranged DPS class, aka a nuker, and the one we got to play in our demo. Literally, he looked like he'd recently been on fire and - although this wasn't in yet - Barnett promised that when he died he'd explode in a ball of flames. "He's basically a nuclear weapon," Barnett told everyone.