28 February, 2007

Yes!

In the context of BoP being a griefing tool (-15% damage for one minute), Eyonix says:
We've decided against moving forward with the particular changes you're referring to, Nickelplate.
Success! The change was completely unnecessary in so many aspects. On the Euro boards it was mentioned by a blue that the change was to prevent people from popping Divine Shield and Avenging Wrath at the same time - that makes no sense considering the current implementation. I tried making a macro to throw them at the same time and it didn't work either. (edit: nm, I managed to make it work. Haha! omg)

Also Divine Shield already nerfs damage output 50% with the weapon speed debuff. An additional 15% is over the top and excessive.

It's funny, because I was just about to pose this question: what about being able to throw Blessing of Protection offensively? We'd be able to "stun" Rogues and Warriors for 10 seconds and nerf their damage output by 15% for one minute. It'd be kick-ass!

8 Comments:

Anonymous Anonymous said...

As good as news as this is, if you check the boards, there's a post that says Eyonix is saying that there will be a nerfing on Paladin damage because he said our, and I quote, "burst damage was too high".

Makes you wonder, don't it?

2:51 AM  
Anonymous Anonymous said...

laughably cool as that technique is, I'd prefer that they just fix the issue there rather than nerfing our damage, burst or otherwise. 2v2 arena points aren't as good anyway, unless some grand changes come to that, so I can't see that it's worth rebalancing the way the class operates during the whole of the rest of the game over it.

4:35 AM  
Anonymous Anonymous said...

He's out of his mind.

Ret feels so weak right now. It's probably a gear issue, but I felt much more powerful in 1.9 and 2.0 before TBC and my gear was crap (pvp blue rewards + BG rewards).

Even with DS and AW in the bgs tonight, Ret didn't feel all that powerful. Honestly, the two spells suck together, DS nerfs the weapon speed, so you get like 2 swings over the 10 seconds. lol.

I'm probably going to respec for the arenas. I was assuming holy when TBC first hit, but now I'm thinking prot, just because the extra magic mitigation was so nice when I tried it in the arenas at 66-68

-Vir

4:35 AM  
Anonymous Anonymous said...

Yet again, 'too much burst damage'. Why the hell can't they quantify these things in a detailed fashion? How much exactly is too much?

Anyway, if they feel this is the case (and it should be noted that these changes wouldn't nerf burst damage so much as sustained damage over the course of a minute) we should expect nerfs to SoC, JoC and CS, and maybe even 2AP per Str. I'd also keep a close eye on damage in the future to make sure that they don't try and introduce changes through the back door again.

Remember guys, this is a tacit admission that the changes were intended, so props to those on the PTR who recognised and reported it so quickly.

5:39 AM  
Anonymous Anonymous said...

I knew things were too good, too "ok overall" to be true when the new talents came. I kinda knew it had to be nerfed some, Palas just cant be "ok overall" it seems. Besides the bugs that were also att he time.. For a while, the words from BlizzCon felt true "some things were not as we expected, like paladins on back of raids".

The 6->10 sec cool and 15%->10% nerf on ret tree felt a bit harder than needed. If you specc so deep in ret, shouldnt you get anything for those points? What is "too much DPS" anyway? Only one branch of palas would have it, and they would lack a lot of other stuff.

If he means it, lessening the burst damage, the *only* damage palas have besides god damn prot and holy shield, and still is easily surpassed by "core" classes (and other hybrids!), man, is it all worth it?

I have invested a lot of time and a lot of feeling into my Paladin. I think it is bad now "but I can live with it". Were all that previous talk really just bullshit? Should there really only be spelldmg palas (of what gear I have vendored) that heal, cleanse and shield themselves (for 1,5 sec, until it removed)? Man I am not really sure I am up for another 1.4 dissapointment. This might actually be it..

Please, be wrong on this =(

(and I am not the kind of person who talks about quitting over peanuts)

6:18 AM  
Anonymous Anonymous said...

Anyone have a link to that "too high burst damage" remark btw?

6:33 AM  
Blogger Mastgrr said...

http://blue.cardplace.com/newcache/us/79669544.htm

Seems to me that also they scrapped the idea of slamming together AW and DS cooldown too.

7:21 AM  
Anonymous Anonymous said...

"The 6->10 sec cool and 15%->10% nerf on ret tree felt a bit harder than needed. If you specc so deep in ret, shouldnt you get anything for those points?"

What like druids should get something for 41 points in feral? Hell no! Warriors might start the whinefest again.

4:52 AM  

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