posted by Mastgrr at 2:21:00 AM
Unfortunately, I'm not on the US servers so I can't have any input. That said, here is my suggestion for a 41pt Holy effect.Purity of the Righteous (or Blessing of Purity, if you want it to override BoF/BoP for balance reasons).0.5 sec cast1 min cooldown~300mana costCleanses the target, removing all poisons, diseases and negative magical debuffs. Renders the target immune to such effects for 15 seconds. Cannot be cast on self.My rational: dealing with these effects is what we do above all things lore-wise. It's on a long-ish cooldown, longer than most of the effects we would be getting rid of. Not hugely powerful in PvP because we cannot cast it on the run, but still useful against debuff-heavy classes. Acts as a fear-ward for both factions if you want a Paladin to spec that far into holy. The Paladins answer to the decursive nerf ;).
See when I said I wasn't surprised at all by the CS nerf I meant it. It is like MS, and arms warriors greatly rely on it. You would need more than 300 spell damage to match MS's bonus damage. Warriors have MS and heroic strike which I don't think arms warriors use all that much. Ret paladins have SoC procs, and judgments on top of the MS wannabe CS. You can easily imagine doing far more damage than an arms warrior. I think the 10 sec cooldown is pretty reasonable. Maybe 9 for that second chance at judgment refreshment.PERSONALLY, I would've liked for vengence and CS to stay as they are and let them nerf something else.
Far more Damage? Perhaps you forgot about all the other BASELINE DPS abilities they have? I'm not even going to bother listing them as your post seems like nothing but an uneducated troll attempt.
Cleave and WW don't count.
And I find it funny you try to make it seem they got dozens and dozens of attack options you obviously never played a warrior.
'Dozens' no. 'Many more than a Paladin', yes. Better itemised than a Paladin, yes, even in TBC. A better combat mechanic for generating damage long-term, yes.Paladin damage only comes close to 2h-Arms with the 6-sec CS and 15% Vengence. The only time you can easily imagine doing far more damage than an Arms warrior is when you out-gear said warrior substancially.
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