20 February, 2007

Arena System Quarrels

It just seems extremely unfavorable to those who do not do 5v5. This guy explains it. Like...I didn't even bother playing on my 2v2 team cause I knew that my 5v5 team that lost 10 games would still yield more points.

This guy also goes it through pretty well and comes to the conclusion that real PVP is 5v5 whereas 2v2 and 3v3 is just matchups.

5 Comments:

Anonymous Anonymous said...

5on5 is more balanced.
5on5 is harder.
5on5 gets more points.

12:16 PM  
Anonymous Anonymous said...

5vs5 is the ultimate, unless you want to be the best and get an armoured netherdrake mount then you can make an ultimate 2vs2 with a lock

1:43 PM  
Anonymous Anonymous said...

My guild used to go to STV arena and practice 5v5, and 3v3 before the arena system was even announced. We are a pvp guild, but there was little pvp in the game, so that is what we'd do about once a month. Once in awhile we'd even have a tournament.

We came to the conclusion that engineering had to be banned after the first few. :)

3v3 always came down to CC, either it was CC the healer (usually if it were a paladin) and kill the clothly, or CC their CC'er and focus fire the healer out of the gate. Once one person was down on a team, comebacks were very rare. The game just doesn't lend itself to that.

The funny part about the above scenario is we always had to plan around paladins more (ie, CC the paladin, if he bubbles out, then do this for 12 seconds, if not do that). Planning was pretty basic for the other classes.

5v5 was kinda the same way, but there was more Chaos, and it was more of a think on your feet type deal. The funny part is a 5v5 can hide your mistakes, a bad player can rely on their teammates more where as in a 3v3 it's harder to 'hide' someone or overcome some critical screw up.

I really don't buy into the 5v5 is harder. Sure 3v3 does expose bad matchups between the classes, but 5v5 allows for more mistakes if your teammates are skilled.

5:57 PM  
Anonymous Anonymous said...

While I haven't done it yet, it would make sense that 3v3 does force players to either be better or have their mistakes be obvious; but at the same time 5v5 is preferable because quite simply there are a lot of people out there who aren't as good, and do need a team. Also, there are people who are either in a class or a spec of a class that wouldn't hold up in a 2v2 or 3v3 matchup that would be quite acceptable in a 5v5 because of what you just mentioned. the other members can pick up the slack, and everyone can have fun; instead of just getting constantly steamrolled because you don't have the burst damage to handle a pair of warlocks or rogues, or what have you. the whole point of the new honor system is to make it more accessible for everyone to have a shot at the rewards, and having to be a certain spec to rate well in the arena would shoot that in the foot.

2:12 AM  
Anonymous Anonymous said...

I like to ask a couple of questions, I'm still a lil mixed up over some features of the arena.
What's the difference in terms of points earned between 2v2 3v3 and 5v5?
And is there any fixed calculations like for eg. XXXX rating = XXXX points earned ?

2:06 PM  

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