12 October, 2006


World of Warcraft pr0n?

Appearantly it's no joke (the link definetly is not work safe!).

*rubs eyes*

*rolls eyes*

*shakes head*

*shakes fist*

*shakes fist*
*shakes fist*
*shakes fist*
*shakes fist*

*shakes fist*

*heavy exhaling*


Anonymous Anonymous said...


On a better note i just got into the beta lets see how much were gunna be disapointed!

2:33 PM  
Anonymous drypulse said...


5:35 PM  
Blogger Lord Vir said...

By the light of uther....They've given us back holy strike!!!


7:58 PM  
Blogger Lord Vir said...

*misspost, it's crusader strike

7:58 PM  
Blogger Lord Vir said...

Crusader Strike:
276 Mana
Insant Cast
6 sec Cooldown

Instant strike that causes weapon damage plus 40% of Holy spell damage and refreshes all judgements on the target.

7:59 PM  
Anonymous snow said...

Wooo. Look at the new Reckoning too!

8:02 PM  
Anonymous Ephor said...

Reckoning - Changed to: "Gives you a 2/4/6/8/10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack."

BWAHAHA! Every TEN hits, you get 4 free hits. This does it, I'm making a 27/34 2h Reckadin! Reck+SoC+Vengeance+SactifiedCrusader = Squee!

Also Sanctified Crusader's now 3%! Blizz actually listened!

8:28 PM  
Anonymous Leord said...

On topic:

Contemplating wether or not i dare posting the link at the very "safe for work" wow.se... ;)

Omg, SOOOO LOL!!! I can hardly believe it!

8:50 PM  
Anonymous snow said...

Woot, Kalgan actually came and talked to us!! Today is bizzaro day! He answered my questions, even!


1. Will Righteous Defense have similar aggro-gain properties to Taunt, or is it more like Challenging Shout?
2. Will spells cast under divine illumination regain full mana when they crit, or half mana?
3. Is Seal of Blood based on weapon damage, or weapon swing damage(AP included)? Does it have a spell coefficient?
4. Does judging seal of vengeance expend the charges accumulated? What kind of spell coefficient does it have?
5. Many are concerned with the paladin's pvp viability in an expansion where everybody has more health and potentially, DS is dispellable and DoTs are not(without heavy penalty). Would you say that the paladin's capability for solo pvp has increased or decreased in the expansion? What about group pvp?

1. Will Avenging Wrath be dispelable?
2. Will Blessing of Spell Warding be dispelable?
3. Will Judgment of Justice act as a snare; IE: harmstring?
4. Will Reckoning proc Seal of Command?

Kalgan says:

1. The effect is identical to Taunt.

2. Full mana.

3. It's based on the total white damage, no additional coefficient.

4. No, the charges are not expended when you judge JoV, .429 coefficient (like JoC).

5. Interesting, it seems every class has that thought. In my experience, it makes PvP feel much more like it did before anyone had epics, certainly not broken.

1. Yes.

2. That spell doesn't exist. So...

3. No, it is not in the Snare category (or any category for that matter), as it doesn't slow anything that isn't moving faster than normal anyways.

4. It can.

11:00 PM  

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