17 November, 2005

SNEAK PREVIEW OF PALADIN IMPROVEMENTS!

OMG!!!!!!!!!!!

It's just a wee peek, but nevertheless quite interesting.Lord Vir was damn alert noticing this (click the link and scroll to the bottom to see the quoted supposed leaked notes in question); in this following list of blessings that will be getting a 15 minute raid version -- what blessing is missing?
Blessing of Sanctuary
Blessing of Kings
Blessing of Might
Blessing of Wisdom
Blessing of Salvation
If you guessed Blessing of Light you're correct! Seems like he was on to something! (Interesting that Salvation and Kings still exist. Salvation looks like it hasn't been removed or turned in to a short-blessing in the style of Freedom or Protection, while Kings is absolutely too powerful to not be a 31st talent). The guy ends with:
He said they are shooting for paladin talent previews the week of thanksgiving, and test servers up the week after, hope to have the patch live before christmas.
And Eyonix ends with:
Please note that these are only a few of the changes slated for the next patch, and more will be announced shortly - including the talent calculator preview which will debut the three improved talent trees.
In other words, guards yourselves guys... We're going to party!

Here's the entire quoted post by Eyonix:
While we're not ready to reveal the improvements being made to the upcoming Paladin's talents just yet, I wanted to give each of you a sneak preview of some of things you can expect from the next patch in addition to the talent revamp. The minor details are as follow:

- The range on 'Judgment' will be increased. In addition, both the cooldown and mana cost will be lowered.
- Both Exorcism and Holy Wrath will be usable on Demon targets in addition to Undead targets.
- The mana cost will be reduced for both the summoned Warhorse and Charger.
- The missile speed of the flying hammer for the spell 'Hammer of Wrath' will be increased.

We're also adding raid versions for five of the Paladin's blessings. These new raid version blessings will last for fifteen minutes, and allow the Paladin the means to buff every player of a given class in the raid by selecting only one. These blessings will be available at your class trainer and the only prerequisite is the final rank (talent point where applicable) of the Blessing.

- Blessing of Sanctuary
- Blessing of Kings
- Blessing of Might
- Blessing of Wisdom
- Blessing of Salvation

We're also adding a new spell 'Righteous Fury' to replace the Seal and Judgment of Fury. This spell, first available at level 16 is a self buff which will last for 30 minutes and substantially increases the threat generated by all Paladin Holy attacks, in turn allowing the player to focus on Seals which provide greater DPS as this buff works in conjunction with all other buff effects.

Please note that these are only a few of the changes slated for the next patch, and more will be announced shortly - including the talent calculator preview which will debut the three improved talent trees.

7 Comments:

Anonymous Anonymous said...

I kinda expected the judgement change. Was kinda low on my wish list. But the blessing changes is like #1 on my wish list. Damn I'm happy its x-mas in november.

Now we get to pwn those warlock pets. That'll teach those warlocks for leaving a felhunter on me. :)

11:32 PM  
Anonymous Anonymous said...

FUCK yea. Exorcism on demons as well as undead. That will expand our farming options significantly, and brings us that much closer to our class description (to include our vigil on the Dark Portal in the Blasted Lands). Mount summoning mana cost decreased is very good also, for PvP.

11:53 PM  
Anonymous Anonymous said...

the judgement change is more significant than you think mr anon, or this is my take on it at least...

essentially the devs don't want to completely change how palys combat system works from the ground up, so they decided rather than do away with seals/judgements, lets make them MUCH more useful. i.e. we want palys to *want* to judge them, and we want it to be integral to playing a paly. Therefore lets make them judgeable to a disance of lets say 30yds, and because of that we kill two birds with one stone, we give palys a viable reworked attack system and we give the paly more long range functionality so even if he's not in melee range he's not useless.

Something just occured to me that is so funny I could never imagine it for real. A new seal which when judged hits the judged enemy with a holy magic based DoT. If rogues hate us now then that would be the ultimate of evilerery :)

1:13 AM  
Anonymous Anonymous said...

Since paladin undead slaughterizing skills don't apply to, you know, PC undead, I doubt that our new demonslaying skills will impact warlock pets. It would be unbalanced, if not rilly meen, if they did.

3:01 AM  
Anonymous Anonymous said...

The ability to attack Demons isn't all that great with regards to PvP and Warlock pets. You may be able to 1 hit an Imp with a crit Exorcism but versus other pets your mana will be better spent elsewhere. Especially with the cooldown on these spells. Now in PvE it will help grinding Demons in Felwood.

3:10 AM  
Anonymous Anonymous said...

Booyah!

4:32 AM  
Anonymous Anonymous said...

Gotta agree with Nemof, the change to Judgement could be extremely significant not only in terms of the Paladin combat system but also in terms of utilising Judgements for DPS.

Also crucial will be any changes to Seal of Command. If, as has been hypothesised, this is changed from a Seal to a Strike of some form Paladin DPS could increase significantly just by using it in tandem with SoR.

The threat increase mechanic should be interesting, especially if that is in conjunction with an 'improvement' to Consecration either by changing its tree or making it a trainer skill.

No 15min BoK raid blessing makes me wonder slightly, and agree that the lack of inclusion for BoL implies that it BoL is being ditched in favour of a better flash heal.

As for the changes to Exorcism and Holy Wrath... Bring it On :D


I'm still dubious about the Test Server being up next week, but at least finally we have proof that some work really has been done on Paladins. I await further news with baited breath.

12:48 PM  

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