Quote of the day, 11/14/05
McHammar's latest writings:
...Paladins are a very difficult class to balance...take a look at our abilities.
Hammer of Justice - The longest stun in the game, at range...
Divine Shield - Full invincibility
Blessing of Protection - Invincibility to 3/8 classes that you fight
Reckoning - Potential damage over 2000, without crits...
Consider for a moment, that if you gave ANY OTHER CLASS ANY ONE (1) of these abilities, that class would be instantly overpowered. Instantly. There's no question. Such abilities are the BANE of anyone trying to balance the class; one could argue that as long as these abilities exist, there is really no fixing it.
...My point is, that at the moment, Paladins are balanced. Anything more would overpower us. What the class truely needs is simply a lesser dependance on cooldown abilities.