26 February, 2006

List of all Paladin changes

Verdan found the list of all changes for our class in 1.10 on the Chinese WoW forums and translated them:
1. Blessing of Light - different ranks are no longer stackable - the ability for this to stack was not intended.
2. Judgment of Righteousness - accuracy incresed(?) (note: i want to say 100%, but i am not quite sure how it works...i don't have a pally alt) [note: this most likely is the +damage spell bonus increased change]
3. Righteous Fury - can now cause appropriate extra threat with all holy damages.
4. Holy Shock - can now be used with divine favor and illumination
5. Holy Shield - mana cost reduced by 15%, and +spell items will now affect this spell.
6. Eye for an Eye - Can be triggered while mounted.
7. Blessing of Sacrifice - this blessing cannot use to stop the target from dying due to other spell effects (curse of doom, sacrifice, etc).
8. seal of command - will trigger when the paladin is silenced.
9. improved seal of righteousness - tooltip updated to reflect actual usage. this talent increases 3-15% damage for both seal of righteousness and judgment of righteousness
10. Lay on hands - range increased.
11. Divine Intervention - range increased.
12. Holy Shield - tooltip updated to reflect extra damage done.
13. all improved blessings have their ranges increased.
14. holy shock - mana cost reduced.
15. monsters that are immune to scorpid sting will now be immune to vindication as well.
I hope getting Seal of Rightousness is more worth it in 1.10 as I'd gladly use it over SoC if possible.

Sad to see that beyond restoring Holy Shield to what it was pre-1.9 (though still severely nerfed), Protection saw no further improvement. The tree still sucks ass as far as I am considered.


Anonymous Toufas said...


12:27 PM  
Anonymous Suicidal Zebra said...

As a note, Holy Shield is not going to be restored to pre 1.9 levels. Previously it gained a 100% bonus from +damage, split across all four charges. It is likely that 1.10 will not provide even close to a 100% Bonus, in fact most likely it will be 10-15% given current coeffs for other Paladin combat skills.

*kicks HS as a 31pt talent*

2:17 PM  
Blogger Mastgrr said...

My bad. Didn't intend to make it seem like they're restoring to it's full pre-1.9 power.

7:50 PM  
Blogger L'Emmerdeur said...

If stacking Lights wasn't intended, how come it took them a year to "fix" it? They just noticed this?

When it takes you a year to fix something like this, it should be classified as a nerf, plain and simple.

9:23 PM  
Anonymous kyosei said...

15. monsters that are immune to scorpid sting will now be immune to vindication as well.

Aww no more meleeing raid bosses it seems other than to keep up wisdom. I guess horde cried nerf.

4:20 PM  

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