24 November, 2005

Funny thing...

...is that when I read people's comments and stuff regarding the upgrade, they're overly negative. But when I get on to the test server and play I can't help feel like this sure has made the class more fun to play.

Fun facts:

- One-handed Specialization is now up to 10%.

- Repentance counts as if the target is stunned, so Seal of Command gives it's extra damage on stunned target bonus as well!

- Seal of Justice's stuns are not subject of diminishing returns!

- Improved Retribution Aura gives you 30 damage. That's 5 damage per talent point, not sure if it's worth it or not. The damage doesn't increase with Judgement of the Crusader though.

2 Comments:

Anonymous nemof said...

talking from a purely pvp point of view improved ret aura might well be useful. someone like a rogue would be ripped apart by ret aura/shield spike/holy shield; but whether using ret aura in favour of concentration would ever happen is another thing.

3:57 PM  
Blogger Lord Vir said...

One-handed Specialization is now up to 10%.

This still isn't much unless you are using a super slow 1Her. The slowest one I can think of has 150 max damage so now it would have 165. Not sure if that is worth 5 points.

Repentance counts as if the target is stunned, so Seal of Command gives it's extra damage on stunned target bonus as well!

That is nice at least.

Seal of Justice's stuns are not subject of diminishing returns!


I'm very happy they did this, but why didn't they leave improved seal of justice in? Now that the seal is useful we can't improve it to proc a decent amount of the time. It's still luck based (yuck)

Improved Retribution Aura gives you 30 damage. That's 5 damage per talent point, not sure if it's worth it or not. The damage doesn't increase with Judgement of the Crusader though

We didn't need help against melee attackers.

I'm fairly unhappy with the changes, I don't think the nerfs we took (Seal of command, shields, etc) were worth the buffs.

----------
"Your Seal of command crits xyz for 658 damage".

Arrrrg that sucks so bad.

Realistically, everyone that is happy with this judgement of command..I don't get it. You are happy because we get an extra 300 damage once a minute? Maybe 300 damage every 35 seconds via talents and wearing pvp gear that will gimp your mana pool (which is important for offense now). So we gained 15DPS for that rather large nerf to seal of command. A little bit less than 30 DPS if you have the talents/pvp gear.

I suppose I'm venting a bit, but I'm not fond of the changes.

6:17 PM  

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