In this thread he addresses a lot of questions man of us have. Here are the juicy bits, first is regarding Ret spec viability:
...It isn't an immediate goal for every spec to be optimized for every aspect of the game (arenas, battlegrounds, solo-ing, raiding, heroics, etc).
...getting each class reasonably represented in highly rated teams is a more important goal, and unfortunately the paladin class happens to be somewhat grossly over-represented in this regard.Then what is our pvp damage spec or are we never suposed to damage in pvp?If you want to do damage in pvp as a paladin, then I'd say that ret is your spec. It just so happens that it's outshined by the reality that holy paladins are much more likely to help your team win.I understand the illum nerf, but where did the 50% come from? It seems like a larger cut than needed!Now that's a valid point. We're certainly keeping an eye on the 50% number.Kalgan, what exactly is the purpose of the retribution tree?It's an effective solo'ing/questing/"grinding" tree. It's also an effective tree for damage in [solo] pvp...Ret pallies can do some surprisingly strong raid dps if they're in a good melee group dps composition [thanks to new Improved Sanctity Aura].