Warsong Gulch Weekend = JoJ2 Reigns
I thought I'd take this Warsong Gulch weekend to highlight a new spell that has been largely underrated (unless you've been browsing the Druid forums).
I've been having the most fun with this new little spell in what I formerly called "Hordesong Gulch." No longer are Rogues and Druids grabbing the flag and zipping away, leaving me in the dust. It even negates the speed boost given by the boots in the tunnel.
No, it's not a snare per se, unless one is mounted. What the judgment does is limit their speed as if they were running on foot. Throw it on a mounted player and observe the ensuing hilarity as they try to keep going, hoping it wears off, unaware that every time you whack them the debuff refreshes. Laugh heartily as that Druid shifts frantically into a variety of forms, trying to shake it. Grin with malice as that player runs for the speed boots in vain, only to find out that in spite of seeing the buff icon, he's still putting along at run speed.
Let Justice be done!
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Requires Level 48 225 Mana Instant cast Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing and limiting their movement speed. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
I've been having the most fun with this new little spell in what I formerly called "Hordesong Gulch." No longer are Rogues and Druids grabbing the flag and zipping away, leaving me in the dust. It even negates the speed boost given by the boots in the tunnel.
No, it's not a snare per se, unless one is mounted. What the judgment does is limit their speed as if they were running on foot. Throw it on a mounted player and observe the ensuing hilarity as they try to keep going, hoping it wears off, unaware that every time you whack them the debuff refreshes. Laugh heartily as that Druid shifts frantically into a variety of forms, trying to shake it. Grin with malice as that player runs for the speed boots in vain, only to find out that in spite of seeing the buff icon, he's still putting along at run speed.
Let Justice be done!
11 Comments:
Yep, JoJ2 is fantastic, no question. And if the horde whinging is anything to go by, will be nerfed hardcore in TBC :(.
What is less fantastic is rolling in Alliance PUGs in WSG. I swear, if I didn't need 30 marks for the PvP leggings I'd never set foot in there again.
I doubt it will be nerfed. It's the whole point of the spell. Don't forget, the horde will have paladin flag carrier and flag carrier assistants soon, and one would expect that they would know to cleanse it.
Never go to WSG or AB with a PUG. Form a group in IF at the very least.
Also, on an unrelated note; a Paladin is working his way through Karazhan as the MT. He's posting about it here:
http://forums.worldofwarcraft.com/thread.html?topicId=59331074&sid=1&pageNo=6
I just talked to him in beta a few minutes ago. He's a nice guy; real dedicated to showing what paladins can do. At this very moment in fact he is attempting to tank Prince Mechanzar.
Karazhan is a pretty good measuring stick. Although it's a 10 man, it's on a raid timer; these are real raid bosses we're talking about.
I can not believe I missed this change. I always use Seal of justice to stun, however judging it was always worthless in PvP. This has opened a new window into how much ass I kick in PvP.
I should say heal because I rarely attack
Jaedenar-gnomicfear lvl 51 mage... for now YES IM SHORT FACE IT!
(just mentioning cause meeting people is always a pleasure)
Mate, i like the way you think. but the likely hood ur getting close to a fire mage is small, i ignore those mages who say they want defence. i give them one pyro and they cough up 15G instantly for respeccing ^^. Hail the mage :P.
But yeh.... it is kinda funny when a druid tries to shake it off... mhm yeah i hate druids.... tasty bear meat though
lol, if that gets nerfed, then nerf frost shock, earthbind, frostbolts, cone of cold, and frost nova, curse o exhausteion, roots, hamstring, and concussive shot plx!! (and crippeling psn
Why nerf everything you posted? You forget a HUGE difference. Its IMPOSSIBLE to shake this effect of! Learn how to fight all those, i got my idea how to fight this seal. Its easy, if a palla sees you can do following:
1) Press /afk (i fight him and die though)
You cant do following: Stealth -
usually a human, they see you easy.
Run for it - Hammer of "justice" and then this seal.
Kill him - Shield ann then something named hand of life or something wich fills the palla with 100% HP. If they nerf this I will admit that Blizzard got something between the ears!
(If they do not give the horde palla and not the allys the shaman il admit that what they got works too)
PS: Palla is the class wich deals most damage and wich can take most damage and wich got the best buffs! (dont give me MoTW)
PPS: Im not sleepy drunk or an idiot.
Cloak of Shadows
Instant
1 min cooldown
Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.
New Rogue talent-based ability from v2 - anybody tested this against JoJ2? As a rogue this generally removes the majority of 'debuffs,' so I figured, use this, then proceed with some means of escape like sprint/vanish (depending on if you are the flag carrier). Works like a charm on Warlocks and other classes, but I haven't tested it on a Pala.
If anybody has tested CoS agaist JoJ2 please let me know the results, I'd be more than interested in hearing about it.
Also, I would like to point out that as a Rogue, Gayalins are the class I hate to fight the most in PvP - even Grim took a while in his videos ^^ Think I'll make one in TBC :D
FOR THE HORDE!
''Why nerf everything you posted? You forget a HUGE difference. Its IMPOSSIBLE to shake this effect of! Learn how to fight all those, i got my idea how to fight this seal. Its easy, if a palla sees you can do following:
1) Press /afk (i fight him and die though)
You cant do following: Stealth -
usually a human, they see you easy.
Run for it - Hammer of "justice" and then this seal.
Kill him - Shield ann then something named hand of life or something wich fills the palla with 100% HP. If they nerf this I will admit that Blizzard got something between the ears!
(If they do not give the horde palla and not the allys the shaman il admit that what they got works too)
PS: Palla is the class wich deals most damage and wich can take most damage and wich got the best buffs! (dont give me MoTW)
PPS: Im not sleepy drunk or an idiot.''
your on drugs then..
Hehe refering to the tanking paladin on the BC beta then i can only add the following.
Spect 100% protection, Tanked entire ZG (I needed more +defense to do this but it went ok)
Tanked Vael for about 15 seconds before a healing shortage ment my untimely death. (They did kill him however)
Ohh Blashphemy you say ohh well heres a vidio from the guild.
http://www.youtube.com/watch?v=twv69W6wSBQ
You dont have to look very hard to see the turn and the following concecration.
Shahi
Argent Dawn - Europe
Umm, pardon me if I'm mistaken, but saying that Horde has an advantage in WSG with flag capping due to druids and rogues makes me wonder if you're unaware of the fact that alliance actually have those 2 classes as well. When it comes to stopping a flagcarrier alliance has by far the advantage there due to the blessing of freedom, allowing a druid to be unstoppable for the time it takes him to get out of harms way. Properly placed, it is near indispellable.
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