It's not over yet...
Ranelan poses an interesting question on the forums:
Step 1: Activate your Seal
Step 2: Cast Blessing of Spell Warding on yourself.
Step 3: Charge at them and attack their weak points for massive damage.
Unfortunately your probably not going to be able to stack Avenging Wrath and BoSW due to Forbearance.
If DS is dispellable. What makes you think Avenging wrath wont be? This means a priest can prevent us from shielding but also take away our new DPS spell....sigh I had high hopes for this expansion. Blizzard needs to stop posting, so I can go on in blissful ignorance :/This is why we need Blessing of Spell Warding. It's been proven to exist thanks to the screenshot on the ability website (combat log of Avenging Wrath pic). So we know that Blizzard's still fooling around with it, so I really, really, really hope that they strongly consider to put it in. Here's how it would work to benefit us:
Step 1: Activate your Seal
Step 2: Cast Blessing of Spell Warding on yourself.
Step 3: Charge at them and attack their weak points for massive damage.
Unfortunately your probably not going to be able to stack Avenging Wrath and BoSW due to Forbearance.
13 Comments:
Also whos to say Spell Warding will be immune to Mass Dispel?
I mean, Divine Shield isn't, why would Spell warding be?
That's a pretty good friggin' point.
Haha, I never thought about that.
Equally, it seems likely that Avenging Wrath, unlike Deathwish (the Warrior Equiv) will be a magical buff. Thus, it seems very likely that not only Mass Dispell will get rid of it, but also Purge and plain old Dispell.
Wow, thank goodness I don't play the game any more, I may have got quite annoyed by these changes. ;)
Id actually been looking forward to TBC after some of the changes that were coming down the pike, seeing things going the way they were. Paladins actually getting better, getting changes we wanted...Like always, however, blizzard just had to go and do something stupid to throw it all in the crapper again.
First it was Draenei, and I didnt mind the race's lore, and I became moderately interested in the game again...
Then they announced Paladin's/Shaman for both sides, and I didnt have a problem with that...the LORE for the BE side of things though I did..."Stealing the Light"? Come on, like you couldnt have just made them so Zealous they'd follow their leaders into fire and brimstone instead of the convoluted "We're baby Dreadnaughts that feed on magickses" crap...
Then came the 25 man raid caps and the talent preview and I was actually talking myself into buying and trying the thing out again...
Then they pull this crap on us and its all back out the window again. I think ill just wait for Vanguard or Warhammer or something to come out...Blizzard just doesnt know when to stop playing with my emotions...
What I don't understand is the order they're doing these things in...because you can bet your house on the fact that the "hidden" talent reviews are essentially finished.
They were, no doubt, all essentially finished a while before being put up.
And so the "dispellable" bubble has already been considered in the balancing of our spells / abilities.
Or they think it won't change how a paladin plays.
Which makes me mightly nervous.
Correct me If i'm wrong, but don't dispells usually dispel the last spell cast? What if we jus cast rightous fury? thats not usually dispellable. right? Maybe the fury will save our bubbles. I really hate blizzard for this
Can't dispell what's not dispellable. So, in theory, Mass Dispell will always go for Divine Shield first.
Remember that there is a buff/debuff priority system due to be launched in the Burning Crusade too. It is possible that Dispells will utilise such a system when judging which magical effect is dispelled, and Divine Shield (by all rights) would have a much higher priority than pretty much any other buff (including seals).
Thus, I think that the Stoicism talent becomes pretty much the only way to marginally safeguard your DS. Also, the reasoning behind the Imp. Divine Shield talent becomes clear. No way that such a talent would go through without such a nerf to base-line.
With this one change Heavy Disc/Shadow Priests have become the ideal healer in Arena matches simply because of great Offense, healing/damage mitigation and the ability to negate Paladins in PvP (the previous obvious choice in 2-man and 5-man teams). Yes, Pallies remain good, but no longer the undisputed premier PvP combat healer.
I have several problems with this situation.
1. Forbearance. The company line on this debuff was that Blizzard was increasing the Paladin damage ability, so the Paladin needed to give up some survivability. I have pointed out that the Paladin survivabilty (even with healing) is no better than a Warriors due to the Warrior's ability to avoid and mitigate damage while dealing a substantial amount, but okay, there it is. Forebearance was never an issue because I rarely use BoP on myself. Now, we lose our survivability and still have the debuff. How does that work.
2. Mass Dispell is AoE. You realize how powerful this is? It will not only remove the Paladin DS, but Fort, AI, Blessings, et cetera. All a Priest has to do is waiting until a good melee is going and toss that in the middle of them. Boom! Loss of 1K mana or health for everyone within 15 meters. It should be one or the other. AoE that doesn't remove DS or a single target spell that removes DS. As it stands, this is way overpowered.
3. They don't even bother telling the Paladins. We find out by Priests coming on to the Paladin boards to rub it in.
Mastgrr:
Can't dispell what's not dispellable. So, in theory, Mass Dispell will always go for Divine Shield first.
I didn't grasp what you were on about here, but do now. That is a very good point, and the assumption at this moment in time has to be that DS will be the first buff to be dispelled.
I think we all need more info, probably from Alpha or Beta playtesting rather than relying on Blizz for info (*snorts*). As things stand though, this seems like a direct and targeted nerf to Paladins.
It is over.
It is over.
@#$%^&*()_))(*&^%$#@$%^&* Another Reason to Quit WOW.
Blizzaed really enjoys making Paladin's suffer.
We are the best at nothing. Who really cares if we are hard to kill.
A Paladin alone gets laughed at because they know we cannot kill them.
We have a fighting chance against Warrirs, Rogues & Hunters.
No Chance against Priests, Mages, Shamens, Warlocks.
We have no Range attacks, Our heals take forever, Our AOE is pathetic, The judgements are laughable and dulllll.
We cannot hold Aggro, We cannot heal very well, Worst DPS. We have to Cleanse one at a time for each poison etc...
In PVP a mage can kill us in less than 5 sec. Sheep, Blink, Fireball...Dead.
No chance. None against a Mage.
Paladins Suck.
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