Paladin effort at BlizzCon!
Suicidal Zebra alerted in the comments below of an excellent write up by Lemmiwinks which you can read here. Hot damn, it's on the second page where the goodies start:
Heck, even ScuttleMonkey on Slashdot writes about it on his visit:
I really have to give it up for all the pallies out there. I have no idea if it was a combined effort, or just sheer damn determination, but you made it up to the microphone a good 3-4 times more than any other class there that weekend. And don’t worry, you forum paladins, they didn’t let you down. If anyone let the Devs have a taste of player anger, it was the paladin class...There are so many quotables there I could quote the entire thing!
Heck, even ScuttleMonkey on Slashdot writes about it on his visit:
The class discussion panel actually spent about 2/3 of the alloted time talking about and answering questions regarding the paladin.Wow!
4 Comments:
The highlight of that post..."But amazingly the guy deflects the question over to Chilton. He (Chilton) states that no one considers the paladin some auto-pilot class that doesn’t involve skill. He kinda stumbles here and explains that one of the core issues of Paladins is survivability. I guess he was also commenting about the bubble comments from the crowd. The devs consider survivability a hallmark of paladins, but there have been vocal statements made against it from everyone including some in the paladin community. So, he sighs, we are giving paladins the option in 1.9 of sacrificing some of that survivability in favor of a greatly increased dps output. We hope this will add play flexibility and a greater amount of choice to the paladin as he currently stands."
I think the key term here is "Greatly increased DPS". Whoot.
I'm cautiously optimistic about the 1.9 changes now. If they turn out to be rad, have you considered changing the name of the blog?
I'm not sure! :) Perhaps... We'll see.
I was at both sessions and got to ask a question at each ("Are you going to allow more specialization in the talent trees?" and "What do you see as the Paladin role?")
There were substantially more Paladin questions than any other class. Obviously (well from my perspective), this was not a coordinated effort but a mass meeting of the Paladin mind.
And I think the developers got the message. The first Character Class forum, the developers gave a lot more vague and half-hearted answers. During the second one, their answers were better and more specific.
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