26 October, 2005

Fangtooth's on a roll!

Fangtooth explains the information process work:
In a nutshell, the process is as follows. We gather feedback from you on the forums, and we present it to the developers. They then come down and talk with us, describing their thoughts on what we bring to them, and what they feel the best course of action would be. We also ask other employees who have high levels of the class being discussed what their views are, and go from there. After that, we write up a mini report on the feedback, and once it is approved (which can take some time going back and forth), we present it to you.
Fangtooth still has no info:
I would love to tell you anything about the upcoming changes, but they have not told us anything. I know it is difficult to wait, but right now there really is nothing we can tell you.
Phew! Paladin's still up for 1.9:
We have not released any patch notes for any upcoming patches at this time. We are still planning on Paladin's getting reviewed and improved with this patch, as far as I know.
Fang gives some tips to a bored Paladin on what to do at level 32.
And... Fangtooth has some fun!

2 Comments:

Anonymous Anonymous said...

to the guy above, i'm no fanboy of fang, but be a bit nicer, he does a good job considering he has no obligation to palys, CM's aren't representatives of specific classes but he does go out of his way to find out what is going on, to see what the dev's are doing. If he has no fresh info that's because there *isn't* any new info.
Really, I don't know why I would ever want to be a CM if everyone came along and slagged me off.

4:26 PM  
Anonymous Anonymous said...

I feel for Fang because he's in a bad position. Even though there are no "class reps," Fang is the designated hitter for us, mostly because none of the other CMs have a Paladin (or at least one of significant levels).

So, most of our ire is directed at him. Really, it is the develoeprs who are really the ones who are hurting the class with their nerfs and refusal to correct the real problems.

Like the recent JoC hot fix. The developers must truly be clueless to hot fix this problem.

I could take a poll right now and I bet I know the result.

Question #1 - How many people use Seal of Command past rank 1?

Answer: None.

Question #2 - How many people judge Command (on purpose)?

Answer: None.

So, why was the JoC bug so important that it had to be "hotfixed?" Because it allowed the Paladin to do a little more damage? How about fixing the bug that forces the Paladin to log out to correct? How about the bug that causes Reckoning to miss attacks? How about the bug that allows spells to get past Divine Shield? How about the bug that occurs when the Paladin heals, loses the mana for it but the heal doesn't go through because the target dies?

Grrrrr.

5:16 PM  

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