19 May, 2006

PTR "Soon"?

Drysc says the 1.11 PTR will be up "Soon". A big sign pointing at this is that they just cleansed the official PTR realm forum today. They only do that when they're about to release it.

Does this mean that it might be this weekend? OMG!

But.. It kind of sucks, because we haven't gotten any information on what changes we're getting in the patch. It'll be just like 1.9 over again; we have to level ourselves up (maybe) just to know what changes we are getting.

But hot diggity damn I can't wait to see our Protection tree changes! The tree is pretty much junk, so pretty much anything will make me happy.

Edit: Getting late right now, looks like it won't happen this weekend. I guess next week then.

Edit 2: OMG! It's up!


Anonymous Anonymous said...

i never tried out eq2, but out of curiousity I went to take a look at the paladin skills/spells. Damn i must say, just look at all the GOOD spells/skills the paladins have going for them there, i think they pretty much define what a paladin should be, GG blizz and their crappy vision of just endgame healbots


12:20 PM  
Anonymous Anonymous said...

I predict there will be jack shit in the way of Paladin changes for 1.11, other than a bug fix or two. Even if there are, Blizzard still gets an F in communication.

2:29 PM  
Anonymous Anonymous said...

LOL I like that - right there at level 1: Taunt. Righteous Anger - a spell interrupt/DD combo. Blinding Rays at lvl 8 - yet another aggro generating ability, and then there's Incite at level 9. We're not even out of the first 10 levels, and already the Paladin is a quintessential tank.

EQ2 Paladin > WoW Paladin

2:33 PM  
Anonymous Anonymous said...

I don't think we will get our changes now, I think we will receive them in the 1.12 patch :(
They were going to change the retribution and protection tree
Greetz feedback

7:30 PM  
Anonymous Anonymous said...

I agree... I don't expect any changes whatsoever to the Paladin class.

I suspect all their placating statements about upcoming changes are just that -- placating.

8:24 PM  
Anonymous snow said...

Yes, my bet is:

Blessing of Sanctuary now has a new icon.

8:39 PM  
Anonymous Anonymous said...

at least BoSanc doesn't have those stupid bubbly animations anymore.

In other news, the under development page has SOME notes up. Keyrings, a couple of new flight points, and best of all, no more "a character with that name already exists" messages when you randomly get DCed in the middle of a 45 minute baron run.

9:51 PM  
Anonymous Anonymous said...

Perhaps when they said that paladins were getting their protection tree looked that they actually meant that the warrior protection tree was getting reviewed.

Wouldn't surprise me if Blizzard weren't aware that paladins have a protection tree.

2:22 AM  
Anonymous Anonymous said...

1.11 Patch notes out. Pallies got jack and shit.

- Benediction: This talent will no longer incorrectly provide a double
discount to Seal of Justice.
- Blessing of Light: It is no longer possible for a target to appear to
have multiple ranks of Blessing of Light. These multiple auras had no
beneficial effect, merely causing confusion. Problems with targeting
the spell when the caster has Blessing of Light effect on them have
also been fixed.
- Divine Favor: It is no longer possible to cast this immediately after
a healing spell and "retroactively" make it a critical hit.
- Illumination: When several critical effect healing spells are cast
very quickly, you will now receive the correct mana refund for each
- Judgement of Command: Now consumes a charge of the Zandalarian Hero
Charm. In addition, when this spell is resisted it will no longer
erroneously still do damage.
- Judgement of Righteousness: Now consumes a charge of the Zandalarian
Hero Charm.
- Seal of Command: Clarified tooltip.
- Vengeance: Seal of Command critical hits can now trigger this
- Vindication: This effect will no longer be absorbed by Grounding

6:41 AM  
Anonymous Anonymous said...

Wait I could be wrong, Warriors got a new protection talent and its no where to be seen in the patch notes.

7:00 AM  
Anonymous Anonymous said...

The telling part of these notes, however, are in the shamy portion...

Almost everything has either had its mana cost reduced, its range increased, its damage increased, or all 3. In fact, in my quick (and biased) scan, I didn't see a single non-buff. In fact, I don't even see the windfury thing that all the shaman were crying about.

7:07 AM  

Post a Comment

<< Home