22 August, 2006

1.12 Notes (with comments)

Well..here it is (no link yet, have to download it to read it). Perhaps the last major patch before the Burning Crusade. However, there will be a large patch around the time when the expansion is released so that all players regardless whether they have the expansion or not can see the new spells, weapon models and so forth.

But 1.12 brings some good news for Paladin players everywhere. Probably the best update for our class in a long time. If you can't comprehend my straight-forward sarcasm, let me prove it to you:
Paladins
- Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%.
...that's it! Funny thing is that if they hadn't implemented the haste changes, we wouldn't even be on the list of 1.12.

To be fair though, there are a couple of good changes. Here are a sample of those that I like:
Items
- +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells.
For the win! Finally makes this enchantment more worthwhile. Good enchant now on Aurastone Hammer and the likes.
User Interface
- V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.)
(emphasis mine) Finally! I've been begging for this feature for over a year...this is awesome!
- New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen.
Sweet stuff. I love that they integrate good mods in to the UI as I try to limit myself with them.
- The player inspect range has been increased to 10 yards.
Praise the light!

And one of the cooler features that many I know have been waiting for:
Mac
- Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.
Kick-ass!

2 Comments:

Anonymous Anonymous said...

There are paladin changes in the expansion documented here:

http://forums.elitistjerks.com/viewtopic.php?id=8061

Of course this cannot be confirmed or denied without someone breaking the NDA. But let's just say I have heard convincing evidence that this is closer to the truth than not.

8:41 PM  
Anonymous Anonymous said...

Just one thing about that inspect being "increased" to 10 yards - before the bug in 1.11 that caused the inspect bug in the first place, you could use /inspect and spec people from just about as far away as you could see them. You cannot now. The fix in 1.12 is a nerf, not an upgrade worth praising in the least.

6:46 PM  

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