31 January, 2006

This blog is alive... With some new 1.10 info!

I'm happy. Finally something real newsworthy! Finally something real newsworthy for Paladins all over the world.

A friend of mine just told that 1up.com has some new info on 1.10 and the "casual" Dungeon 2 sets! Click here to read about it! What does it say? It says that to get the Dungeon 2 sets you upgrade the regular set items you have. For example, for us Paladins, we would upgrade our Lightforge in to Soulforge. That article also gives some more info about 1.10, such as the upcoming weather effects. Short movie clips.

Tigole's given some more information on this patch as well:
We’ve been hard at work at Patch 1.10 and I’m excited to bring you a small sneak preview of some of the content. We’ll be offering a series of quests for maximum level players so they can obtain a really good, class-specific armor set. This should prove to be a great way for non-raiding players to upgrade their gear. Here are some highlights:

• Characters follow a new quest line to obtain an armor set
• The armor sets contain 4 rare and 4 epic pieces
• Some of the pieces can be obtained by soloing (including one of the epic pieces)
• The most difficult pieces to obtain require a UBRS level group
• We are adding new bosses to existing dungeons
• Some of the existing dungeons are being re-itemized
OMG! Holy crap. Does that mean that our Lightforge Gloves will be MOVED to some other place than the dreaded Emperor it is now at? Seriously. I only need those gloves and I complete my entire Lightforge set. I've seen the drop once during all my thousands of raids of BRD and I lost that roll. Fun? Nope. I actually use the Valor gloves now, and that's kind of sad cause I don't like being accused of being a Valordin.

Hehe. Also, check out the screenshot up there to the right. It gives a sneak peak at the Paladin set, dubbed Soulforge. Heh. The helm actually got some stat nerfs: slightly reduced stamina, and the agility was completely removed. The +spell damage though really shows you in what direction they're taking our class.

Actually, I wouldn't be surprised at all if in 1.10 both the original Lightforge sets (and others) will get slightly changed to suit our new style (more mana, more +spell damage and +spell/melee crit) as well as the replacement of the Lightforge Gauntlets. This is of course huge speculation on my part, but I wouldn't be surprised if they thought about doing this.


Anonymous Vaelin said...

Best PvP armor set in the game for Paladins - looks like it will be Soulforge. Balanced stats FTW.

9:57 AM  
Anonymous Suicidal Zebra said...

Apart from Judgement of course Vaelin ;)

I think I'll have to reserve my own judgement (see what I did there) until we know the details of how they are obtained. I fear that it will be an awful item grind on the level of the Field Duty quests. Or heck, perhaps you need to get to Exalted with a home faction to get an item (this really wouldn't surprise me).

I'd love to see well thought out quest chains on the order of the Priest and Hunter epic weapons without the need for the MC loot drop. Whether that will be the case or just a 0.01% drop from an UBRS mob remains to be seen.

4:31 PM  
Anonymous Anonymous said...

They have the helm up on the underdev section at Blizz. The set bonuses were the same as the screenshot yesterday, but are now different:

(2) Set: +40 Attack Power.
(5) Set: +8 All Resistances.
(6) Set: Chance on melee attack to increase your damage and healing by up to 95 for 10 sec.
(8) Set: +200 Armor

(3) Set: +50 Armor
(5) Set: Increases damage and healing by spells and effects by up to 12
(6) Set: +6 All Resistances
(7) Set: +10% chance to resist fear spells and effects
(8) Set: Chance on melee attack to increase your damage and healing by up to 140 for 10 sec

Losing the 10% fear and the +spell off the set bonuses sucks. The set's bonuses now closely mirror the Warrior's Heroism set.

3:38 PM  
Blogger Mastgrr said...

Wow. Thanks for the update. The new set bonuses suck :(

6:50 PM  
Anonymous kyosei said...

Ugh even some of the LF set bonuses are better than that.

3: Increases healing done by spells and effects by up to 11.
5: +30 Attack Power when fighting Undead.
5: +30 Attack Power when fighting Demons.
6: +6 All Resistances.
7: +10% chance to resist Fear spells and effects.
8: When the victim of a critical hit in combat, 1% chance to be sheathed in a magical shield absorbing the next 500 damage.

I think that's what they were originally shooting for by mirroring some of LF's bonuses. I guess they thought combined w/the stats I'd be too overpowering...
Heaven forbid.

Looking at the warlock's set bonus it makes me cringe. Don't locks already have a lot of fears as it is? Being chain-feared by 2 locks in pvp is disgusting.

9:23 PM  

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